Cris Tales review | PC Gamer

Need to know

What is it? A time-altering JRPG set in a war-torn world

Developer Dreams Uncorporated, SYCK

Publisher Modus Games

Reviewed on Intel Core i7-5820K CPU @ 3.30GHz, 8GB RAM, Nvidia Geforce 950, Windows 10

Multiplayer? No

Release Out now

Link Official site 

The butterfly effect—the theory that changing something in the past, however small, could have a huge impact on the present—is a central tenet of any number of time travel stories. Cris Tales is no exception. Simultaneously showing you the past, present, and possible future of its fantasy world, it seems to invite you to make those changes. But beyond a few oft-repeated ideas, it never fully commits to the concept.

After being lured to the altar of the local cathedral by a talking frog, orphan Crisbell discovers that she is a Time Mage, an order of magic users whose abilities allow them to perceive and alter the flow of time. In Crisbell’s case, that means embodying an aspect of The Lady, a religious figure split into three aspects of herself: a little girl from the past, a young woman from the present, and an old lady in the future. 

When she discovers her powers, Crisbell’s own sense of reality becomes similarly splintered. As she moves through the world, her perspective is centered on the present, but to her left and right, the fractured screen shows glimpses of the past and future. As you walk past a guard, you might catch sight of an eager new recruit and a wizened old captain. Walk by a child and your future perspective will show them all grown up, while they might not have been born yet when you look at the past. The towns and cities change too; a thriving settlement might still be under construction on the left of the screen, but ravaged by war and decay on the right. 

(Image credit: Modus Games)

It’s a well-visualised idea, but it rarely comes to much when you’re moving around the world. Within the cities, it’s used most often for uncovering resource caches that no longer exist in the present. Move beyond the walls, and the system is often abandoned entirely, replaced by an ability that allows you to revert obstacles to their past states for some simple puzzle-solving.

Source link