I installed Nvidia’s prototype DLSS builds and fixed Cyberpunk’s most annoying visual bug

Nvidia has made a couple of its experimental DLSS builds available that could potentially sort out some of the artifacts you’re experiencing in your games. The two builds, peculiarly called White Collie 1 and White Collie 2, are intended for developers to see what effect they have on their games, but you can also take these DLLs and drop them in your existing games to see if they improve things.

These new DLLs can be used with any existing DLSS 2.0 game. This is one of the beauties of DLSS 2.0, which, unlike the first iteration, isn’t game-specific. Wolfenstein, Shadow of the Tomb Raider, Control, Cyberpunk 2077, etc. can all potentially benefit from a little experimentation.

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