God of War runs so well on PC we didn’t even need a graphics card

God of War has finally landed on PC and spoilers: it’s a decent game that has enjoyed a solid port over to our platform of choice. It looks good, plays well, and doesn’t appear to have nasty hangovers from its Playstation origins. If you want to tweak your performance to hit the perfect balance between framerates and looks, then check out our God of War best settings guide

Here the plan is to see how God of War runs on integrated graphics, specifically AMD’s Ryzen 7 5700G. This is AMD’s latest APU, and while a bit pricey at $359, it is currently the best option for anyone looking to play games without needing to grab a graphics card—something that is all too real in these silicon starved times. Apart from being a decent 8-core, 16-thread CPU in its own right, you also get 512 GCN cores running at 2GHz for your money, which can be decent for gaming too.

There’s one thing you will need to do before jumping in God of War on your 5700G machine though, and that’s pop into your BIOS first to sort out the VRAM settings. Some games will grab as much memory as they need and just work with AMD’s Unified Memory Access, but this isn’t the case with God of War, which sees just 512MB of VRAM by default. The game still runs, so credit to Sony Santa Monica, but it looks awful, and not quite in that so-awful-it-looks-good way either. 

(Image credit: ASrock)

To fix this you have to jump into your BIOS and explicitly set the size of the VRAM. 4GB should be enough for most games, but make sure you’re not stealing too much system RAM or you’ll run into other problems. In a 16GB system, 4GB is fine, but you probably need to stop at 2GB if you’ve only got 8GB of RAM in total. Which screen you change this on depends on your motherboard, so check out the website for more information. On the ASRock B550M-HDV the screen is hidden in the Advanced > AMD CBS > NBIO > GFX Configuration screen. 

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