Logistics players in MMO wargame Foxhole ‘go on strike’

The wise general knows that wars are not won on the battlefield, but that supply and planning truly make the difference. The hyper-granular realism of counting every bullet and ration favored by old wargames usually doesn’t find its way to videogames; it’s typically much more fun to zoom around Mars at 60mph vaporizing cacodemons with both barrels than to try and keep your battalions well-stocked through a winter march.

A commitment to that sort of realism seems to have had some unintended consequences for Siege Camp, the developers behind the wartime MMO Foxhole. Foxhole presents large-scale battles in a fictional world at a roughly World War II technology level, with players taking on the role of front-line soldiers, logistics workers, or saboteurs in massive battles that can last for weeks.

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