Fortnite is better without the forts

In 2017, months before Ninja would stream Fortnite with Drake and make national news, I was trying out its new battle royale mode. The game was extremely simple then compared to all you can do now, but the basics were sound: shooting felt pretty good, building was useful, and the destruction was unlike anything at its scale.

After a while, a behavior started to emerge that would eventually define how Fortnite is played. Building became less about getting from place to place, and more about rapidly constructing elaborate towers of brick and metal to confuse enemies and block incoming fire. Firefights stopped looking like two people shooting guns and more like dueling carpentry sorcerers competing to make the tallest pile of garbage.

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